Step 3: Create and Iterate

How to Adapt SBCC Materials

A short guide to adapting social and behavior change communication (SBCC) materials with step-by-step instructions.

After completing this guide, users will:

The Art of Knowledge Exchange: A Results-Focused Planning Guide for Development Practitioners

Knowledge exchange, or peer-to-peer learning, is a powerful way to share, replicate, and scale up what works in development. Development practitioners want to learn from the practical experience of others who have gone through, or are going through, similar challenges. This updated edition of The Art of Knowledge Exchange planning guide contains a full revision of the original guide as well as new chapters on implementation and results.

Content Adaptation Guidebook

The Knowledge for Health (K4Health) project developed this adaptation guide to expand the reach, usefulness, and use of evidence-based global health content, specifically as it relates to family planning. It is intended for use by program managers and implementers working in the health and development sectors who are interested in taking advantage of openly accessible health content—without having to develop content from scratch—to better serve their clients and communities.

Sample Usability Testing Notetaker Guide

This is a sample notetaker guide for usability testing sessions. It can be adapted to suit your specific needs and products.

Sample and Template for a Skills Matrix

A Skills Matrix allows a knowledge management team to log the skills and competencies of individual team members in a single document. This document can be made accessible to the team so that staff members can update it as needed. This Skills Matrix support spreadsheet includes a template, a sample matrix, and a list of abbreviations.

Sample KM Program Officer Job Description

A generic job description for a Program Officer position with a global knowledge management project.

Iterative Design

This presentation outlines Part 2 (Iterative Design) of Step 3 (Evaluate and Evolve) in the Knowledge Management (KM) Road Map. This iterative process is in keeping with the cross-cutting principle of learning before, during, and after project implementation: at this stage, learning starts during development but before launching the KM tool or holding the KM event by getting feedback on drafts from the intended audience. Iterative design recognizes that it is virtually impossible to design a product with no problems from the start.

Pages